Unfortunately, I don’t remember every single thing about the game, but here’s how to fix most of the issues you guys ask me: I’m always really busy and, honestly, talking about HetaOni is always really stressful to me because part of me wants to get back to working on this project, and another part of me just wants to forget it exists because man, I have so much on my plate right now that I don’t even want to think about other things. I’m sorry I haven’t answered your asks, especially the ones asking for help. After a few attempts, he decides to look for another way out.Īs he continues along, he meets a 2p!version of The Thing and finds his "friends" didn't abandon him.Ĭurrently, they are looking for 2p!Italy.( adm: Hey everyone. He assumes they left without him and attempts to leave, but finds he can't. After discovering it was just a broken plate, he goes back to the others, to discover them gone. 2p!Japan volunteers to go and investigate. Upon entering, they hear something crash. They are probably wanting to keep the game truer to HetaOni, something that the comic arguably fails to do.Ģp!Italy, 2p!Germany, 2p!Prussia and 2p!Japan approach an old, abandoned House, three hours on foot from the world summit place. Despite borrowing some dialogue, the game will only be similar to the comic at the beginning. HetaOni was rewritten to fit a 2p setting by Akirka-chan, however, some of their script was taken with permission from the 2p!HetaOni comic, created by OneRandomNameIndeed. The twist is that instead of featuring the canon characters, it features the 2p!Hetalia cast. The idea and story is essentially the same as HetaOni, with the aim being to escape the Mansion. This is a version of 2p!HetaOni, created by Italy-PastaLove and Akiraka-chan.Ģp!HetaOni is based on HetaOni, which in turn is based on Ao Oni.
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